project · August 02, 2019 · 2 min read
ARHunt
An augmented-reality treasure hunt we built for our college tech fest, where scanning a character reveals a 3D model that hints at your next stop.
ARHunt
This is one of the projects I built purely for fun, and one I am still proud of. We ran it as an augmented-reality treasure hunt during our college tech fest, and I led a small team of two juniors to pull it off.
The idea was simple and fun. Each player gets a famous storyline assigned to them at random, and then they go hunting. You find a person, scan an image to get a clue, and a 3D model of that character pops up in AR and gives you a hint about where to go or who to visit next. After a few clues and character visits, the trail leads you to the final treasure.
It was a great thing to build and run at a fest, and people had a good time playing it. Honestly the execution could have been more immersive, the AR was pretty basic, but for what it was and how we pulled it together as a small team, I am happy with it. Leading two juniors through it and actually shipping something people played was the real win.
How you can use it
It was built for an in-person event, so it is tied to that setup, but the repo shows how the AR scanning and the clue-to-clue storyline flow were put together.
